Mini jam 109 entry.

This is only the second game I have ever created with Unity, so it is bound to be pretty bad (sorry).

Depth is represented by the underwater nature of the game.

Health is a tool is represented by the fact that your legs represent your health. You lose them when hitting a shark and when giving one to a female to create babies. Speed is also determined by your number of legs. When your legs have gone, the game is complete and the number of babies made is your score.

You have to give your legs to female octopuses hidden around the world. On doing so, you create babies! However, avoid the sharks as they will eat your legs too reducing the number of babies you can make. When your legs are gone, the game is over.

Use WASD or Arrow Keys to change direction and Space to move forwards. 

Use fullscreen to be able to see your stats at the top


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